/*! @license
* Shaka Player
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
goog.provide('shaka.media.AdaptationSet');
goog.require('goog.asserts');
goog.require('shaka.log');
goog.require('shaka.util.Iterables');
goog.require('shaka.util.MimeUtils');
/**
* A set of variants that we want to adapt between.
*
* @final
*/
shaka.media.AdaptationSet = class {
/**
* @param {shaka.extern.Variant} root
* The variant that all other variants will be tested against when being
* added to the adaptation set. If a variant is not compatible with the
* root, it will not be added.
* @param {!Iterable.<shaka.extern.Variant>=} candidates
* Variants that may be compatible with the root and should be added if
* compatible. If a candidate is not compatible, it will not end up in the
* adaptation set.
*/
constructor(root, candidates) {
/** @private {shaka.extern.Variant} */
this.root_ = root;
/** @private {!Set.<shaka.extern.Variant>} */
this.variants_ = new Set([root]);
// Try to add all the candidates. If they cannot be added (because they
// are not compatible with the root, they will be rejected by |add|.
candidates = candidates || [];
for (const candidate of candidates) {
this.add(candidate);
}
}
/**
* @param {shaka.extern.Variant} variant
* @return {boolean}
*/
add(variant) {
if (this.canInclude(variant)) {
this.variants_.add(variant);
return true;
}
// To be nice, issue a warning if someone is trying to add something that
// they shouldn't.
shaka.log.warning('Rejecting variant - not compatible with root.');
return false;
}
/**
* Check if |variant| can be included with the set. If |canInclude| returns
* |false|, calling |add| will result in it being ignored.
*
* @param {shaka.extern.Variant} variant
* @return {boolean}
*/
canInclude(variant) {
return shaka.media.AdaptationSet.areAdaptable(this.root_, variant);
}
/**
* @param {shaka.extern.Variant} a
* @param {shaka.extern.Variant} b
* @return {boolean}
*/
static areAdaptable(a, b) {
const AdaptationSet = shaka.media.AdaptationSet;
// All variants should have audio or should all not have audio.
if (!!a.audio != !!b.audio) {
return false;
}
// All variants should have video or should all not have video.
if (!!a.video != !!b.video) {
return false;
}
// If the languages don't match, we should not adapt between them.
if (a.language != b.language) {
return false;
}
goog.asserts.assert(
!!a.audio == !!b.audio,
'Both should either have audio or not have audio.');
if (a.audio && b.audio &&
!AdaptationSet.areAudiosCompatible_(a.audio, b.audio)) {
return false;
}
goog.asserts.assert(
!!a.video == !!b.video,
'Both should either have video or not have video.');
if (a.video && b.video &&
!AdaptationSet.areVideosCompatible_(a.video, b.video)) {
return false;
}
return true;
}
/**
* @return {!Iterable.<shaka.extern.Variant>}
*/
values() {
return this.variants_.values();
}
/**
* Check if we can switch between two audio streams.
*
* @param {shaka.extern.Stream} a
* @param {shaka.extern.Stream} b
* @return {boolean}
* @private
*/
static areAudiosCompatible_(a, b) {
const AdaptationSet = shaka.media.AdaptationSet;
// Don't adapt between channel counts, which could annoy the user
// due to volume changes on downmixing. An exception is made for
// stereo and mono, which should be fine to adapt between.
if (!a.channelsCount || !b.channelsCount ||
a.channelsCount > 2 || b.channelsCount > 2) {
if (a.channelsCount != b.channelsCount) {
return false;
}
}
// We can only adapt between base-codecs.
if (!AdaptationSet.canTransitionBetween_(a, b)) {
return false;
}
// Audio roles must not change between adaptations.
if (!AdaptationSet.areRolesEqual_(a.roles, b.roles)) {
return false;
}
return true;
}
/**
* Check if we can switch between two video streams.
*
* @param {shaka.extern.Stream} a
* @param {shaka.extern.Stream} b
* @return {boolean}
* @private
*/
static areVideosCompatible_(a, b) {
const AdaptationSet = shaka.media.AdaptationSet;
// We can only adapt between base-codecs.
if (!AdaptationSet.canTransitionBetween_(a, b)) {
return false;
}
// Video roles must not change between adaptations.
if (!AdaptationSet.areRolesEqual_(a.roles, b.roles)) {
return false;
}
return true;
}
/**
* Check if we can switch between two streams based on their codec and mime
* type.
*
* @param {shaka.extern.Stream} a
* @param {shaka.extern.Stream} b
* @return {boolean}
* @private
*/
static canTransitionBetween_(a, b) {
if (a.mimeType != b.mimeType) {
return false;
}
// Get the base codec of each codec in each stream.
const codecsA = shaka.util.MimeUtils.splitCodecs(a.codecs).map((codec) => {
return shaka.util.MimeUtils.getCodecBase(codec);
});
const codecsB = shaka.util.MimeUtils.splitCodecs(b.codecs).map((codec) => {
return shaka.util.MimeUtils.getCodecBase(codec);
});
// We don't want to allow switching between transmuxed and non-transmuxed
// content so the number of codecs should be the same.
//
// To avoid the case where an codec is used for audio and video we will
// codecs using arrays (not sets). While at this time, there are no codecs
// that work for audio and video, it is possible for "raw" codecs to be
// which would share the same name.
if (codecsA.length != codecsB.length) {
return false;
}
// Sort them so that we can walk through them and compare them
// element-by-element.
codecsA.sort();
codecsB.sort();
for (const i of shaka.util.Iterables.range(codecsA.length)) {
if (codecsA[i] != codecsB[i]) {
return false;
}
}
return true;
}
/**
* Check if two role lists are the equal. This will take into account all
* unique behaviours when comparing roles.
*
* @param {!Iterable.<string>} a
* @param {!Iterable.<string>} b
* @return {boolean}
* @private
*/
static areRolesEqual_(a, b) {
const aSet = new Set(a);
const bSet = new Set(b);
// Remove the main role from the role lists (we expect to see them only
// in dash manifests).
const mainRole = 'main';
aSet.delete(mainRole);
bSet.delete(mainRole);
// Make sure that we have the same number roles in each list. Make sure to
// do it after correcting for 'main'.
if (aSet.size != bSet.size) {
return false;
}
// Because we know the two sets are the same size, if any item is missing
// if means that they are not the same.
for (const x of aSet) {
if (!bSet.has(x)) {
return false;
}
}
return true;
}
};